Ghoul

Information
Appearance: Burly, hairless, muscular humanoid, yellow skin. Attack Damage: 8 - 12 - 18 Speed: Fast Health: 112 Repelled by Crucifix: Yes Hits to Kill: Cane: 9 Cross: IMMUNE Revolver: 2 Flintlock: 1 Musket: 1 Chalice: 1 Punch: 28 Stake: 2 Machine Gun: 6

Description
Ingame description: "The ghoul represents a more demonic aspect in the spirit world and can spawn anywhere within the castle ground. A ghoul is similar to the vampire in that they are reanimated dead people in human form. The ghoul, however, eats human flesh, while the vampire drinks blood. The ghoul acts neither by will nor intellect, but will back away from a holy relic like a crucifix." Ghouls are probably the toughest of the enemies you initially encounter. Ghouls appear in all 3 main areas of the castle, and they're fairly common as well. Similar to Desmodiij, Ghouls are fast and vicious, able to run and leap at you very quickly and striking at you with powerful slashing attacks. They're also tougher than Desmodiij, and can survive more damage (although a single flintlock shot will still bring them down). Ghouls are fast enough to get in a couple lucky shots if you try to kill them with the cane sword, but you can still punch them to death without getting hit. Ghouls also spawn in most of the same ways as the Desmodiij. Besides appearing in a room as soon as you enter it, Ghouls can also suddenly appear inside an empty room by diving in through windows or smashing through the floor or ceiling. In fact, Ghouls and Desmodiij are usually interchangable in terms of spawning, and whether you encounter one or the other in a particular area is determined by random chance (the only difference is Ghouls don't spawn from summoning portals). On Nightmare difficulty, Ghouls require 2 flintlock shots to kill, making the flintlock less useful against them since it is no longer an instant-kill weapon. You can still punch them to death relatively easily, however.